Incorporating Virtual Reality Concepts into the Introductory Computer Graphics Course

نویسنده

  • Daniel C. Cliburn
چکیده

While an exciting and contemporary field, the subject of virtual reality (VR) receives little treatment in most undergraduate computer science curriculums. This paper describes the author’s efforts to provide an overview of VR as the final component of his introductory computer graphics course. Specifically, students learn about the defining characteristics of VR and some of its enabling technologies. The course concludes with the students gaining practical experience in the field by developing their own VR applications.

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تاریخ انتشار 2005